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	<title>china syndrome</title>
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		<title>china syndrome</title>
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		<title>World of Goo preview</title>
		<link>http://chinasyndrome.wordpress.com/2008/10/29/world-of-goo-preview/</link>
		<comments>http://chinasyndrome.wordpress.com/2008/10/29/world-of-goo-preview/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 16:08:05 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[pc gaming]]></category>
		<category><![CDATA[wiiware]]></category>
		<category><![CDATA[world of goo]]></category>

		<guid isPermaLink="false">http://chinasyndrome.wordpress.com/?p=20</guid>
		<description><![CDATA[World of Goo is available for the PC (I played the demo via Steam) and WiiWare, which I can being just as easy to pick up and play.  The game premise is very simple, there are small blobs of goo, and your job to connect them and build them to the end of the level.  [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chinasyndrome.wordpress.com&amp;blog=4382223&amp;post=20&amp;subd=chinasyndrome&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://worldofgoo.com" target="_blank">World of Goo</a> is available for the PC (I played the demo via Steam) and WiiWare, which I can being just as easy to pick up and play.  The game premise is very simple, there are small blobs of goo, and your job to connect them and build them to the end of the level.  The unused goos move around whatever structure you already have built, and you merely pick up one of the suckers and move him outside, where he slightly expands your current building.  And by overcoming pesky problems like physics and gravity, you move your goo structure to a pipe that sucks up the remaining goos and lets you move on to the next level.</p>
<p>The demo shows off a small bit of the variety, with goos with different abilities, like those that can be removed and reattached to whatever you build, as well as different obstacles that can make a mess or tear apart your work.   And one can only hope that the worlds following the first one continue to bring new and fresh challenges to the player.  I was reminded the whole game of <a href="http://fantasticcontraption.com/" target="_blank">Fantastic Contraption</a>, by being able to build and try and reach some end point, but Goo is that on a whole new level.</p>
<p>I also found myself enjoying the cute, cartoony aesthetic, with the crude people and animated eyes of the goos, and the levels all have a somewhat crude, dirty design, probably half due to the goos, and the other half being the shady corporation that has you collecting them.</p>
<p>Anyone interested in the Fantastic Contraption sort of building should at least grab the demo and try out the more complex World of Goo.</p>
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			<media:title type="html">Scopes</media:title>
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		<title>The 2008 World Series aka 3 innings from eternity</title>
		<link>http://chinasyndrome.wordpress.com/2008/10/29/the-2008-world-series-aka-3-innings-from-eternity/</link>
		<comments>http://chinasyndrome.wordpress.com/2008/10/29/the-2008-world-series-aka-3-innings-from-eternity/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 15:53:59 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Sports]]></category>
		<category><![CDATA[philadelphia]]></category>
		<category><![CDATA[world series]]></category>

		<guid isPermaLink="false">http://chinasyndrome.wordpress.com/?p=17</guid>
		<description><![CDATA[I&#8217;m very grateful for the weather, Major League Baseball, and FOX all allying to not interrupt House last night with the possible remnant of game 5 of the World Series.  I&#8217;m always especially grateful for Bud Selig to let the Rays catch up so they have a chance to come back today, tomorrow, whenever the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chinasyndrome.wordpress.com&amp;blog=4382223&amp;post=17&amp;subd=chinasyndrome&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m very grateful for the weather, Major League Baseball, and FOX all allying to not interrupt <em>House</em> last night with the possible remnant of game 5 of the World Series.  I&#8217;m always especially grateful for Bud Selig to let the Rays catch up so they have a chance to come back today, tomorrow, whenever the game will be held.  My fan bias aside, Selig, in a league filled with steroids scandals, all-too-important All Star games and more steroids, Selig actually made the right call.  Sure they could have waited another day or started the game sooner, but in the heat, or rather rain, of the 6th inning, he made the right decision, for the sake of the league and the Series.</p>
<p>Now, while I would like my resident Florida team to eke out victory, my pity for Philadelphia is willing to concede defeat as that fair city burns in a victory riot.  Just kidding, you&#8217;re not Detroit, but you need a championship much much more.  Being teased by the Eagles year after year, that would leave all but a Buffalo Bills fan blustered, so I hope that the city that the Liberty Bell, Rocky, and Cheesesteaks built will never lose hope.  And thanks to Cole Hamels, it just might happen.</p>
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			<media:title type="html">Scopes</media:title>
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		<title>A sigh of relief for the Nintendo fan</title>
		<link>http://chinasyndrome.wordpress.com/2008/10/02/a-sigh-of-relief-for-the-nintendo-fan/</link>
		<comments>http://chinasyndrome.wordpress.com/2008/10/02/a-sigh-of-relief-for-the-nintendo-fan/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 18:51:03 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://chinasyndrome.wordpress.com/?p=10</guid>
		<description><![CDATA[Today&#8217;s Nintendo Press Conferences have done more for the hard-core Nintendo fan than this summer&#8217;s dreadful E3 performance.  And while the casual juggernaughts Wii Music and Animal Crossing: City Folk were part of the show, the other announcement were successful in appeasing the Nintendo loyalists like myself. Here are (in my opinion) the biggest highlights [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chinasyndrome.wordpress.com&amp;blog=4382223&amp;post=10&amp;subd=chinasyndrome&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s Nintendo Press Conferences have done more for the hard-core Nintendo fan than this summer&#8217;s dreadful E3 performance.  And while the casual juggernaughts Wii Music and Animal Crossing: City Folk were part of the show, the other announcement were successful in appeasing the Nintendo loyalists like myself.</p>
<p><span id="more-10"></span></p>
<p>Here are (in my opinion) the biggest highlights which would have made me feel alot better a few months ago.<br />
<strong>1. Wii SD Storage:</strong> I know this isn&#8217;t a hard drive, but based on the 360 HD prices, I&#8217;ll gladly pick up another SD card to store some N64 games.  This should have been in since the beginning, better late than never.  The VC and WiiWare games aren&#8217;t terribly large anyway, and at the price of 1 or 2 GB SD cards, I think this is easily worth it.  Now if I can bring my copy of Mega Man 9 to my friend&#8217;s Wii&#8230;<br />
<strong>2. Club Nintendo:</strong> One thing the rest of the gaming world has lorded over North America was Club Nintendo.  Basically you buy Nintendo stuff, you get redeemable points for free Nintendo goodies.  And you can placate many unsatisfied Nintendo fans by giving them a free Yoshi plush.<br />
<strong>3. The DSi:</strong> I&#8217;m still on the fence about this, and it doesn&#8217;t matter because we won&#8217;t see it outside of Japanese imports for a year.  And that&#8217;s really the point, DS sales are slipping in Japan to the PSP, and they want to get back to the top while they can.  It&#8217;s neat, but my heart still yearns for the iPhone for camera and surfing goodness.  I plan on keeping my current DS Lite, I get my GBA slot and don&#8217;t have to go spending cash in the DS store.  Although if they offered WPA support I&#8217;d find that useful.<br />
<strong>4. Some &#8216;core&#8217; titles:</strong> They offered some good hardcore games in the next year.  The new Punch-Out is a nice reminder of the SNES classic.  A remake of the original NES Fire Emblem is welcome by those who are fans of the series.  A new Mario &amp; Luigi RPG for the DS sounds great, as does releasing Sin &amp; Punishment 2 outside of Japan!  And in a surprising move, Nintendo is publishing the hardcore shooter The Conduit, the small FPS-that-could that has been looking for a publisher since it surprised everyone earlier this year.</p>
<p>Here are the other 2 major announcements from the conference.<br />
<strong>Wii Speak:</strong> Coming free with the microphone next month, I&#8217;m not excited about just sitting around chatting about games we could be playing.  There needs to be something more interactive for me to care.  Also it&#8217;s &#8220;free&#8221; with their $30 mic, what about another microphone, how much does it cost then?  It is nice to have some microphone support, if only they could put it in Mario Kart.<br />
<strong>Play For Wii:</strong> This was announced only in Japan, so we&#8217;ll see if they bring it elsewhere.  These are just remakes of Gamecube games with Wii waggle controls.  While it&#8217;s not the complete ultimate of rehashing, I just don&#8217;t see myself caring enough to play Pikmin with Wii controls, unless the price is right.</p>
<p>So while E3 2008 was seen as a disappointment by most Nintendo fans, their Media Summit has shown some promise that Nintendo still cares about them.</p>
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			<media:title type="html">Scopes</media:title>
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		<title>Indie devs make their own Pre-Portal Portal</title>
		<link>http://chinasyndrome.wordpress.com/2008/09/16/indie-devs-make-their-own-pre-portal-portal/</link>
		<comments>http://chinasyndrome.wordpress.com/2008/09/16/indie-devs-make-their-own-pre-portal-portal/#comments</comments>
		<pubDate>Tue, 16 Sep 2008 23:44:12 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[portal]]></category>

		<guid isPermaLink="false">http://chinasyndrome.wordpress.com/?p=8</guid>
		<description><![CDATA[For everyone who played and loved and probably replayed the smash hit Portal, a few plucky developers are making their own free mod of the game.  And unlike other Portal mods that are just map packs (such as the 3D version of the flash game) this is a full fledged prequel with a pre-GLaDOS storyline. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chinasyndrome.wordpress.com&amp;blog=4382223&amp;post=8&amp;subd=chinasyndrome&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>For everyone who played and loved and probably replayed the smash hit <em>Portal</em>, a few plucky developers are making their own free mod of the game.  And unlike other <em>Portal</em> mods that are just map packs (such as the <a href="http://www.moddb.com/games/portal/downloads/portal-the-flash-version-mappack" target="_blank">3D version</a> of the flash game) this is a full fledged prequel with a pre-GLaDOS storyline.</p>
<blockquote><p><a href="http://portalprelude.com" target="_blank"><strong>Portal: Prelude</strong></a>, as its name states it, is an <strong>unofficial</strong> prequel to the game <strong>Portal</strong>. 					Its story revolves around the <strong>pre-GlaDOS epoch</strong>, even before she was plugged in. At this time, test subjects were monitored by real Aperture Science employees whose work was tedious, lengthy and repetitive. This is why they decided to build a great artificial intelligence that could both replace them in these difficult tasks, but also take responsibility for many other tasks within the complex and compete with Black Mesa&#8217;s superiority. All employees of the Aperture Science complex are now eagerly awaiting GlaDOS. Maybe even <strong>a little too eagerly</strong>, as the upcoming events will tell&#8230;</p></blockquote>
<p>Since Valve is expanding the Portal franchise on their own, they are working extra hard to launch this free mod.  We expect <a href="http://portalprelude.com/" target="_blank">Portal: Prelude</a> to be released by the early October.</p>
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			<media:title type="html">Scopes</media:title>
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		<title>My life with Scrabulous</title>
		<link>http://chinasyndrome.wordpress.com/2008/09/12/my-life-with-scrabulous/</link>
		<comments>http://chinasyndrome.wordpress.com/2008/09/12/my-life-with-scrabulous/#comments</comments>
		<pubDate>Fri, 12 Sep 2008 18:39:03 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[scrabulous]]></category>

		<guid isPermaLink="false">http://chinasyndrome.wordpress.com/?p=3</guid>
		<description><![CDATA[While I&#8217;ve had to spend the last few years dredging through the countless apps on facebook, being bitten by zombies and vampires and probably some Frankensteins, I really only used one app, the Multiplayer Trivia one.  Even now I spend virtually no time on the site, so I don&#8217;t even play that anymore.  Well for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chinasyndrome.wordpress.com&amp;blog=4382223&amp;post=3&amp;subd=chinasyndrome&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>While I&#8217;ve had to spend the last few years dredging through the countless apps on facebook, being bitten by zombies and vampires and probably some Frankensteins, I really only used one app, the Multiplayer Trivia one.  Even now I spend virtually no time on the site, so I don&#8217;t even play that anymore.  Well for those of you who don&#8217;t know they had a really good Scrabble app called Scrabulous, and Hasbro thinking it wasn&#8217;t very fair to their copyright (and it wasn&#8217;t) got Facebook to kill the app.</p>
<p>Piqued by my interest in the new site design I logged back into the old &#8216;book and also tried the new *OFFICIAL* Scrabble app.  It was terrible, sucked, no fun.  Yes you play with friends, but you can&#8217;t play right away, you&#8217;re stuck with long-term matches, like playing chess by mail.  And this in turn inspired me to try and find the missing Scrabulous.  Which I did, at <a href="http://www.scrabulous.com" target="_self">scrabulous.com</a>, and it is really cool.  You log into the website and jump into a lobby, which seem to always have plenty of players, and can get started quickly and easily.</p>
<p>There are a couple of notes for those who have only lived with the board game version.  First off, all matches are automatically timed, if you run out of time you lose, which is fair considering it is an online game.  Second they have two different dictionaries and they have numerous options when it comes to bogus words.  Most of the early matches I&#8217;ve played used the easiest option where the dictionary automatically bumps bad words, no penalty minus wasted time.  The others allow opponents to challenge with varying penalties, and it&#8217;s much easier than flipping thru a thick Scrabble dictionary.  It is a fast, efficient version of the game.  If those reinforced gameplay rules are a massive turn-off, then stick to the board game, otherwise I would say that scrabulous is so easy to get in and play it&#8217;s worth it for anyone who cares even a modicum for the Scrabble (c).</p>
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